Submitted by Pocketcine on February 23, 2007 - 1:09am.
In this first part of this series, we showed how Photoshop can be used to generate fixed sized frames for an animation.
In this tutorial we take things a step further, using a vector program (in this case Illustrator) to create a character face, then importing it as a Smart Object in Photoshop. The advantage of Smart Objects is that the character face remains resolution independent, and you can go back and forth between Illustrator and Photoshop. You can re-size the Photoshop file larger or smaller and retain crisp edges. You can size up the character for a poster, or size him down for a mobile video. You can distribute the character in videos made for a variety of different devices, from HD television to iPod videos. On top of that you can easily combine the character with bitmap graphics, using Photoshop's extensive manipulation and processing capabilities. We begin by reviewing how Photoshop layers are used in animation.